Strategic Alliances Of TWE
Hey there! At TWE Academy, we truly believe that working together is key to achieving great things. When we join forces, we can tap into a treasure trove of resources, insights, and skills that really enrich the experience for everyone involved. We kindly ask all members to follow the guidelines laid out in our partnerships. Sticking to these helps keep our collaborations strong and creates a warm environment where everyone can succeed. We’re excited to dive into the amazing possibilities these alliances offer, helping our community reach new heights! And hey, if you know of another clan that could be a fantastic ally for us, don’t hesitate to give a shout to our leader, Jordan, or one of your superiors. We’d love to hear your suggestions!
Alliance with AVN
AVN / TWE Agreement Summary
1. No attacks during peace time between AVN and TWE. This includes forts and portals.
The only exceptions are COT or pre-approved CP exchanges/runs.
2. During COT, both clans may attack each other following K283 ROE rules (example: no hitting players under 50% of your might).
3. CP exchanges and clan CP runs must be coordinated through designated contacts from both clans.
4. Resource sites inside a clan’s territory are off limits unless permission is given.
If someone occupies one, diplomats will handle it.
5. Shared group chat will be created between clans for help, coordination, and advice.
6. Mutual support agreement:
If one clan is attacked by an outside clan or another kingdom and no ROE rules were broken, the other clan may assist (watch duty, attacking enemy portals, sending resources, etc.).
Alliance with IND
IND / TWE Agreement Summary
1. No attacks during peace time between AVN and TWE. This includes forts and portals.
The only exceptions are COT or pre-approved CP exchanges/runs.
2. During COT, both clans may attack each other following K283 ROE rules (example: no hitting players under 50% of your might).
3. CP exchanges and clan CP runs must be coordinated through designated contacts from both clans.
4. Resource sites inside a clan’s territory are off limits unless permission is given.
If someone occupies one, diplomats will handle it.
5. Shared group chat will be created between clans for help, coordination, and advice.
6. Mutual support agreement:
If one clan is attacked by an outside clan or another kingdom and no ROE rules were broken, the other clan may assist (watch duty, attacking enemy portals, sending resources, etc.).